LibVLCSharp.dll — All Versions & Downloads
Verified
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x86 (32 bit)
Download and install LibVLCSharp.dll to fix missing or corrupted DLL errors.
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LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.9.2.0
Verified
Product Version:
3.9.2+3e430fee45061653af98c120e42bcea8c8329fec
Language:
0 (-)
Size: 136KB
SHA256: 4a091c91884ff75ff779b2b3df5b7a070376ad3a8fe7cd35cf32880ba861a950
SHA1: fcdcba86ed7ca858ab93c223b130d7090bb78606
MD5: 3ed94b906ad6c59d18e108727d2931db
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.9.2.0
Verified
Product Version:
3.9.2+3e430fee45061653af98c120e42bcea8c8329fec
Language:
0 (-)
Size: 235.1KB
SHA256: dce1b76951b001d197bad5cd0b752c43d2c42bf90c4aa3fb9652587972815051
SHA1: 9fe53db39066efba49484f5ccbb93c1f881c24e3
MD5: d49a2e0ca277147456d66639781ef708
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.9.0.0
Verified
Product Version:
3.9.0+4a3068d0750f73bf515fc0424bdfdeb5196cdade
Language:
0 (-)
Size: 136KB
SHA256: 13cd2abf6d36bf2ff6579424ff6dafd2e9fb90b7591b9a220c78515a290b6200
SHA1: 615c39d94481eb51b94fd833b12f08c9cbdb576a
MD5: b63215398e38a37eb23442d0c8fbbec9
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.9.0.0
Verified
Product Version:
3.9.0+4a3068d0750f73bf515fc0424bdfdeb5196cdade
Language:
0 (-)
Size: 223.5KB
SHA256: d835f894874ce5dfb0e903e33476a859e031b43651535f6ca9a5518d089618c0
SHA1: ce30081c988e4cad7701d5bc97083de07b6719d7
MD5: b722ba9a12046475b885fd9badaeebe0
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.8.4.0
Verified
Product Version:
3.8.4
Language:
0 (-)
Size: 136KB
SHA256: 7419493661aee8f94575536ce4d36950f678a8a931dc21a02bbf5485b44b1c65
SHA1: 123da7a4fd85e83a90707881edac8f87c4a5f506
MD5: 82ca421c65a4aaf83bd81f2216500f47
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.8.2.0
Verified
Product Version:
3.8.2
Language:
0 (-)
Size: 234.7KB
SHA256: 9a0fd3799c94694a04f2c7e206793687f7a7a19bc986644232660e96b770ebc1
SHA1: fbe37e0feaff07f2462c7363b4fb5cc753c43299
MD5: 9329c8fc58c30d1b8bd72462ddaad20d
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.8.0.0
Verified
Product Version:
3.8.0
Language:
0 (-)
Size: 223.5KB
SHA256: 17f0b7fad4b43b3d5287002417284aa1c80919f06e13057caf712ddcb0472865
SHA1: ce982f9caafc8bf70089135c0069f054d5ac0a72
MD5: 62ac5d8e2f14dadfbe37c11b96ed566c
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.7.0.0
Verified
Product Version:
3.7.0
Language:
0 (-)
Size: 136KB
SHA256: 8dc286355aee36b650b54fbbd462faf3189d5aa5becbb4f25bb2ec4049f083ec
SHA1: 5bbb2d8e861fdf02d875a743f4ed3d24f318bb1d
MD5: 33d5e407178c33fc4f98cd5fe75abe6e
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.7.0.0
Verified
Product Version:
3.7.0
Language:
0 (-)
Size: 223.5KB
SHA256: 9adfe3c82ba37b6edd77324df813d62c196a0ca196979472d371731cab6af6c7
SHA1: 28d1d532f583d92ec9febe3bfc738822eb35f39b
MD5: 7cb53dd192d4148fb943e76762970a49
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.6.6.0
Verified
Product Version:
3.6.6
Language:
0 (-)
Size: 223.5KB
SHA256: a1d3b8d68a2ca7b880e5fd9fca2e7a4a405aae777c22dc5e9bded052cdbfdeb9
SHA1: 6a8258bb00a0c42a637dd07c4e40636266213045
MD5: 21eb51c3b6ff0b4772e5bc893c164978
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.6.2.0
Verified
Product Version:
3.6.2
Language:
0 (-)
Size: 223.5KB
SHA256: b93489162e63a0713cb60b5bd3348a63e6659bf5a344346e164478cd1168788c
SHA1: 9cb771283593f00f4d9cd05b42b2065b65aca941
MD5: bdd3d8553f4c86dc0276c79a62006f8e
x86 – 32 Bit
IA-32, 32-bit
LibVLCSharp.dll
by VideoLAN
for LibVLCSharp
LibVLCSharp
LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported.
This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one.
Features:
- Play every media file formats, every codec and every streaming protocols
- Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Able to cast and stream to distant renderers, like Chromecast and UPnP renderers.
This package also contains the views for the following platforms:
- Android
- iOS
- Mac
- tvOS
- UWP
If you need Xamarin.Forms support, see LibVLCSharp.Forms.
LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.
3.5.1.0
Verified
Product Version:
3.5.1
Language:
0 (-)
Size: 222.5KB
SHA256: 3e80b8060fb5c0239fbb48977ec8bae4b17215ba16e0fbcf537a97e5ce18ca37
SHA1: b0bdb7b2a580eb10a5d9e0c9642b1db7c88f4a43
MD5: b8a0495d9f7280051e921364215a6455
x86 – 32 Bit
IA-32, 32-bit