Google APIs Client Library for working with Androidpublisher v3.
Supported Platforms:
- .NET Framework 4.5+
- .NET Standard 1.3 and .NET Standard 2.0; providing .NET Core support.
Legacy platforms:
- .NET Framework 4.0
- Windows 8 Apps
- Windows Phone 8.1
- Windows Phone Silverlight 8.0
Incompatible platforms:
- .NET Framework < 4.0
- Silverlight
- UWP (will build, but is known not to work at runtime)
- Xamarin
More documentation on the API is available at:
https://developers.google.com/api-client-library/dotnet/apis/androidpublisher/v3
The package source code is available at:
https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Download the file, right-click the folder, and extract all files to your computer.
2
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its .exe file is located), or place it in the system directory below:
32-bit → C:\Windows\SysWOW64
64-bit → C:\Windows\System32
3
Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.
Google.Apis.AndroidPublisher.v3.dll
SHA256: 0f4c657b59a6d231840227780d7aa13959b05ce9dc0101d42d905743848ed6c0
SHA1: 448d40d1bcfcc4fee0d25946ab820e18abe73420
MD5: d2f8169ad23d8e3625efb67162fefe4b
Metadata
Security Scan
Install Instructions
Download & Extract
Download the file, right-click the folder, and extract all files to your computer.
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its
.exefile is located), or place it in the system directory below:Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.