Google APIs Client Library for working with Androidpublisher v3.
Supported Platforms:
- .NET Framework 4.5+
- .NET Standard 1.3 and .NET Standard 2.0; providing .NET Core support.
Incompatible platforms:
- .NET Framework < 4.5
- Silverlight
- UWP (will build, but is known not to work at runtime)
- Xamarin
- Windows 8 Apps
- Windows Phone 8.1
- Windows Phone Silverlight 8.0
More documentation on the API is available at:
https://developers.google.com/api-client-library/dotnet/apis/androidpublisher/v3
The package source code is available at:
https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Download the file, right-click the folder, and extract all files to your computer.
2
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its .exe file is located), or place it in the system directory below:
32-bit → C:\Windows\SysWOW64
64-bit → C:\Windows\System32
3
Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.
Google.Apis.AndroidPublisher.v3.dll
SHA256: 40852d905d34a6ef40fa2f13af89bb5349962bd719dcfd41818009f70656f3a7
SHA1: 69cd662d361224144ae56b0b69d0ff2fc6be0e53
MD5: a0f272f69d727b53b14d9e4e932a4e00
Metadata
Security Scan
Install Instructions
Download & Extract
Download the file, right-click the folder, and extract all files to your computer.
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its
.exefile is located), or place it in the system directory below:Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.