Google APIs Client Library for working with Androidpublisher v3.
Supported Platforms:
- .NET Framework 4.5+
- .NET Standard 1.3 and .NET Standard 2.0; providing .NET Core support.
Incompatible platforms:
- .NET Framework < 4.5
- Silverlight
- UWP (will build, but is known not to work at runtime)
- Xamarin
- Windows 8 Apps
- Windows Phone 8.1
- Windows Phone Silverlight 8.0
More documentation on the API is available at:
https://developers.google.com/api-client-library/dotnet/apis/androidpublisher/v3
The package source code is available at:
https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Download the file, right-click the folder, and extract all files to your computer.
2
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its .exe file is located), or place it in the system directory below:
32-bit → C:\Windows\SysWOW64
64-bit → C:\Windows\System32
3
Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.
Google.Apis.AndroidPublisher.v3.dll
SHA256: 7cc275565a7554852f2aeb079753c413e8f7662d388cd8ba3419f21be79557d3
SHA1: 6a464b66eddd57d739bc827ac5cdbb5ec9cc4e6f
MD5: 9a2ef1c9f003b5900eaf166a5301c221
Metadata
Security Scan
Install Instructions
Download & Extract
Download the file, right-click the folder, and extract all files to your computer.
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its
.exefile is located), or place it in the system directory below:Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.