Google APIs Client Library for working with Androidpublisher v3.
Supported Platforms:
- .NET Framework 4.5+
- .NET Standard 1.3 and .NET Standard 2.0; providing .NET Core support.
Incompatible platforms:
- .NET Framework < 4.5
- Silverlight
- UWP (will build, but is known not to work at runtime)
- Xamarin
- Windows 8 Apps
- Windows Phone 8.1
- Windows Phone Silverlight 8.0
More documentation on the API is available at:
https://developers.google.com/api-client-library/dotnet/apis/androidpublisher/v3
The package source code is available at:
https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Download the file, right-click the folder, and extract all files to your computer.
2
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its .exe file is located), or place it in the system directory below:
32-bit → C:\Windows\SysWOW64
64-bit → C:\Windows\System32
3
Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.
Google.Apis.AndroidPublisher.v3.dll
SHA256: 0ef224ecbe70724a1ceb0c5a7b9ae63600c5437f610508b4076d88b377041daf
SHA1: dfa1d0804d7321da5399a572a5423f199fdd1c70
MD5: 880a9d11444def172c234f10bfc78845
Metadata
Security Scan
Install Instructions
Download & Extract
Download the file, right-click the folder, and extract all files to your computer.
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its
.exefile is located), or place it in the system directory below:Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.