Google APIs Client Library for working with Androidpublisher v3.
Supported Platforms:
- .NET Framework 4.5+
- .NET Standard 1.3 and .NET Standard 2.0; providing .NET Core support.
Incompatible platforms:
- .NET Framework < 4.5
- Silverlight
- UWP (will build, but is known not to work at runtime)
- Xamarin
- Windows 8 Apps
- Windows Phone 8.1
- Windows Phone Silverlight 8.0
More documentation on the API is available at:
https://developers.google.com/api-client-library/dotnet/apis/androidpublisher/v3
The package source code is available at:
https://github.com/google/google-api-dotnet-client/tree/master/Src/Generated
Download the file, right-click the folder, and extract all files to your computer.
2
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its .exe file is located), or place it in the system directory below:
32-bit → C:\Windows\SysWOW64
64-bit → C:\Windows\System32
3
Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.
Google.Apis.AndroidPublisher.v3.dll
SHA256: 6bcd4867db6ab8ce770457e3fd846282dcbfa0774c3f1f9679855f114293c4c8
SHA1: 69be160cd9bbad245920e78b788cb536d1365145
MD5: 8295552ad14ce8a073a9c8d4e156b14e
Metadata
Security Scan
Install Instructions
Download & Extract
Download the file, right-click the folder, and extract all files to your computer.
Install the .DLL
Move the extracted DLL file into the root folder of the software that is giving you the error (where its
.exefile is located), or place it in the system directory below:Restart the Program
Close and reopen the program or game so Windows can look for and load the new DLL file.