LibVLCSharp.dll

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Integrity Check: Passed

Uncompressed Size: 222.5KB
MD5: b8a0495d9f7280051e921364215a6455
SHA1: b0bdb7b2a580eb10a5d9e0c9642b1db7c88f4a43

Metadata Scan: Complete

File Version: 3.5.1.0
Product Version: 3.5.1
Architecture: x86 (32 bit)
Minimum OS Compatibility: 4.0 (Windows 95)
Language ID: 0 (Unknown)
Developer: VideoLAN
Product: LibVLCSharp
Description: LibVLCSharp
Build Comments: LibVLCSharp is a cross-platform audio and video API for .NET platforms based on VideoLAN's LibVLC Library. It provides a comprehensive multimedia API that can be used across mobile, server and desktop to render video and output audio. Mono, .NET Framework and .NET Core runtimes are supported. This package contains the core features of LibVLCSharp (libvlc loading and initialization, .NET-friendly classes to ease the use of libvlc...). All other `LibVLCSharp.*` packages depend on this one. Features: - Play every media file formats, every codec and every streaming protocols - Run on every platform, from desktop (Windows, Linux, Mac) to mobile (Android, iOS) and TVs - Hardware and efficient decoding on every platform, up to 8K - Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA) - Playback of Audio CD, DVD and Bluray with menu navigation - Support for HDR, including tonemapping for SDR streams - Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD - Support for video and audio filters - Support for 360 video and 3D audio playback, including Ambisonics - Able to cast and stream to distant renderers, like Chromecast and UPnP renderers. This package also contains the views for the following platforms: - Android - iOS - Mac - tvOS - UWP If you need Xamarin.Forms support, see LibVLCSharp.Forms. LibVLC needs to be installed separately, see VideoLAN.LibVLC.* packages.

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Last Validated: 2024-03-29
First uploaded: 2024-03-24
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